Uilabel not updating

ios,nsstring,uilabel,nsattributedstring NSMutable Attributed String *str = NSAttributed String alloc] init With String:@"10 sec" attributes:@; my Label.attributed Text = str; ... Save the strings content in the first implementation file and load it in the second Save your in first class: NSUser Defaults standard User Defaults] set Object: for Key:@"Your key"]; Load it in the second class: = NSAttributed String alloc] init With String:@"10 sec" attributes:@; my Label.attributed Text = str; ... Save the strings content in the first implementation file and load it in the second Save your in first class: NSUser Defaults standard User Defaults] set Object: for Key:@"Your key"]; Load it in the second class: =

ios,swift,uilabel The problem you getting is that in view Controller At Index method you trying to set the outlet but the view controller (Page Content View Controller) was not loaded to the view hierarchy so the outlet is still nil.

ex: [UIColor color With Red:0 green:0.5 blue:1 alpha:0] or [[UIColor Your Color] color With Alpha Component:0] instead of [UIColor clear Color] And... do the following: drag LEFT from the label to the view, release and choose Leading Space to Container Margin drag RIGHT from the label to the view, release and choose Trailing Space to Container Margin drag UPWARDS from the label to the view, release and choose Top Space to...

ios,swift,uilabel,tableviewcell The issue is likely to be that the frame width you are using is wrong.

ios,swift,uilabel,nsurl If you don't want to use sessions, you can also use the simpler NSURLConnection Class, something like this: let url = NSURL(string: "https://wordpress.org/plugins/about/readme.txt") let request = NSURLRequest(URL: url! ios,swift,view,uilabel,center Here is a snapshot of a working set of all the constraints on an abbreviated layout that produces an always-centered view that automatically resizes with the child views (i.e., as the content of any label changes, the view grows or shrinks around it). ios,uilabel,uigesturerecognizer,touchesbegan You're talking about changing state after a touch.

) Asynchronous Request(request, queue: NSOperation Queue()) {(response, data, error) in println(NSString(data: data, encoding: NSUTF8String Encoding)) dispatch_async(dispatch_get_main_queue()) { // Do stuff on the UI thread =... Most people would use just a boolean, or an integer enum to keep track of what state they're in, and fork the code accordingly.

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